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Ghost: Agent of the Paranormal

Genre: Strategy

Platform: PC
Team Size: 6

Development Time: 3 Months

Role: Lead Designer

Ghost: Agent of the Paranormal is a 2D stealth game set in a cyberpunk future where you play as Ghost, a paranormal secret agent who is able to split her soul from her physical body in order to possess enemies (like a ghost!). Use your power to infiltrate corporations, avoid the patrolling guards, and steal their valuables.

As Lead Designer, it was my job to create and test every level that we put into the final game. I also laid out the puzzles found throughout the levels that the players must solve in order to progress. Overall I helped design some of the new mechaincs and the overall feel of the game while constantly testing and iterating. 

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